![]() Health recovery is a bit difficult at first. To go a bit mad, eat and pick evil flowers and use worm holes. Of course, advanced players will eventually want to decrease their sanity from time to time to obtain special items. Increase your sanity by engaging in mindless tasks like picking up items, or wearing clothing. Once your sanity drops below a certain level, seemingly harmless enemies like fluffy bunnies become evil creatures, and you'll quickly lose out to a massive army of evil deranged, previously cute things. ![]() The other two are sanity and health, which are a bit trickier. That takes care of your hunger - one of three major stats to manage in Don't Starve. But you don't have to eat everything, and certain foods or items can be used as fuel for your campsite. Immediately try to gain access to the crock pot for the highest quality early-game food. As a general rule it's better to cook your food than eat it raw, so make a modest campfire (using basic resources at the start) and take in a few morsels every so often. Your first order of business is to identify what you can eat, which you can easily spot with a green icon at the bottom of the screen (likewise, anything you can craft will appear on the left side of the screen in green). Of course, your main objective is to not starve - not build tons of tools. You'll also want to turn your sound up right off the bat (or wear headphones, ideally), because there are a number of audio cues that will tip you off towards incoming attacks or events. A trick I've found particularly useful is to print out a list of basic tool combinations, or just draw one up.
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